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Juan Royo

JuanRoyo
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The use case is the following one: My goal is to run another external WebRTC application that sends audio (media) to a specific port while some FastRTC application is receiving that audio (listening on that port) and does some kind of AI Assistant function, just like the demos but I want the client called user to be outside the FastRTC framework.

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Hi, I'm new to WebRTC applications, and one of my main questions is: how does the process of capturing audio work? I mean, in demos, you always take the audio directly from the microphone, but I'd like to know if it's possible to get the input audio from a specific port (for example, a listening port where RTP packets are arriving). I guess I need to better understand how WebRTC communications work...Thank you!