NormalCrafter: Learning Temporally Consistent Normals from Video Diffusion Priors Paper • 2504.11427 • Published 8 days ago • 17
MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft Paper • 2504.08388 • Published 12 days ago • 39
VAPO: Efficient and Reliable Reinforcement Learning for Advanced Reasoning Tasks Paper • 2504.05118 • Published 16 days ago • 25
NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations Paper • 2503.23162 • Published 25 days ago • 11
FreSca: Unveiling the Scaling Space in Diffusion Models Paper • 2504.02154 • Published 21 days ago • 18
DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance Paper • 2504.01724 • Published 21 days ago • 64
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness Paper • 2503.22677 • Published 26 days ago • 6
Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data Paper • 2503.21694 • Published 27 days ago • 16
ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model Paper • 2503.21144 • Published 27 days ago • 25
Enabling Versatile Controls for Video Diffusion Models Paper • 2503.16983 • Published Mar 21 • 15
Unleashing Vecset Diffusion Model for Fast Shape Generation Paper • 2503.16302 • Published Mar 20 • 44
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning Paper • 2503.15265 • Published Mar 19 • 46
Personalize Anything for Free with Diffusion Transformer Paper • 2503.12590 • Published Mar 16 • 44