# Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT # except for the third-party components listed below. # Hunyuan 3D does not impose any additional limitations beyond what is outlined # in the repsective licenses of these third-party components. # Users must comply with all terms and conditions of original licenses of these third-party # components and must ensure that the usage of the third party components adheres to # all relevant laws and regulations. # For avoidance of doubts, Hunyuan 3D means the large language models and # their software and algorithms, including trained model weights, parameters (including # optimizer states), machine-learning model code, inference-enabling code, training-enabling code, # fine-tuning enabling code and other elements of the foregoing made publicly available # by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT. from textureGenPipeline import Hunyuan3DPaintPipeline, Hunyuan3DPaintConfig try: from utils.torchvision_fix import apply_fix apply_fix() except ImportError: print("Warning: torchvision_fix module not found, proceeding without compatibility fix") except Exception as e: print(f"Warning: Failed to apply torchvision fix: {e}") if __name__ == "__main__": max_num_view = 6 # can be 6 to 9 resolution = 512 # can be 768 or 512 conf = Hunyuan3DPaintConfig(max_num_view, resolution) paint_pipeline = Hunyuan3DPaintPipeline(conf) output_mesh_path = paint_pipeline(mesh_path="./assets/case_1/mesh.glb", image_path="./assets/case_1/image.png") print(f"Output mesh path: {output_mesh_path}")