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openfreeย 
posted an update 3 days ago
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๐Ÿค– AI-Generated 6-Nation Military Simulator in a Single HTML File

๐Ÿš€ Project Highlight
A full-scale military strategy simulator that runs in a single HTML file! This AI-generated wargame implements real military equipment and tactical doctrines from 6 nations (๐Ÿ‡ฐ๐Ÿ‡ท,๐Ÿ‡ฐ๐Ÿ‡ต,๐Ÿ‡บ๐Ÿ‡ธ,๐Ÿ‡ท๐Ÿ‡บ,๐Ÿ‡บ๐Ÿ‡ฆ,๐Ÿ‡จ๐Ÿ‡ณ) using pure JavaScript only, without any external libraries.

openfree/WAR-Game-Simul

๐Ÿ’ก Amazing Achievement of AI Auto-Generation

๐Ÿ“ Single File Magic
One-Click Launch: Just open the HTML file and play instantly
Zero Dependencies: No npm, webpack, or external libraries
Pure Vanilla JS: Implemented with Canvas API only, no frameworks
All-in-One: Rendering, physics engine, AI, and UI in a single file

๐ŸŽฎ Advanced Features AI Implemented
โœ… Perlin Noise terrain generation algorithm
โœ… Marching Squares contour rendering
โœ… Lanchester combat equations
โœ… A* pathfinding algorithm
โœ… Real-time Line of Sight (LOS) calculations
โœ… 40-second battlefield sound loop
๐ŸŽ–๏ธ Implemented Military Systems
๐Ÿ”ฅ Real Weapon Systems from 6 Nations (100+ Units)

Real tanks: K2 Black Panther, M1A2 Abrams, T-90M
Attack helicopters: Apache, Ka-52, WZ-10
MLRS systems: HIMARS, Chunmoo, BM-21 Grad
Actual performance specs for each nation's unique equipment

โš”๏ธ Realistic Combat Mechanics

Urban Warfare: 70% damage reduction for defenders, 2.5x road mobility
Mountain Combat: 20% range bonus from high ground, ridge defense bonus
Encirclement: Instant victory with 4+ units from 3+ directions
Real-time Combat: 10 engagement calculations per second

๐Ÿ“Š Technical Achievement of AI-Generated Code
javascript// Everything in a single file!

๐Ÿ† New Standard for AI Wargame Generation
This project proves that AI can auto-generate complex military simulations in a single HTML file. It implements all core mechanics of AAA strategy games using pure JavaScript without any external dependencies.

#AIGenerated #SingleFile #Wargame #NoFramework #VanillaJS #ZeroDependency #HTML5Game #MilitarySimulator

"Real Weapon Systems from 6 Nations (100+ Units)" - if only AI could do better than squares, circles, and pentagons. Can't wait for that!

I click start, nothing happens except loud bombing sounds and a nice JavaScript error in the console:

Uncaught TypeError: spec is undefined
    drawUnit https://openfree-war-game-simul.static.hf.space/index.html:1570
    drawMap https://openfree-war-game-simul.static.hf.space/index.html:1556
    drawMap https://openfree-war-game-simul.static.hf.space/index.html:1555
    setupEventListeners https://openfree-war-game-simul.static.hf.space/index.html:1343

It's a good start, but I hope AI will be used for assistance and not relied upon completely for game development.

ยท

It seems the error occurs because units were not deployed before pressing Start. Please deploy your regiments first, then start the game. This will ensure the required unit specifications are loaded and prevent the issue.

Love it, I have vibe coded sprite systems into these kinds of games, you might find it easier than expected ;) Love the concept

ยท

Thank you so much! Itโ€™s inspiring to hear youโ€™ve vibe-coded sprite systems before. I agreeโ€”sometimes the intuitive approach makes things flow more easily. I really appreciate your kind words about the concept!