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data/retrieval_battle-2cea24b1-39e9-480a-ba22-c617ea05c1fe.jsonl CHANGED
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  {"tstamp": 1724305189.7513, "task_type": "retrieval", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "87ef9ee35ccb4f37b09fac8f68b2da5e", "0_model_name": "voyage-multilingual-2", "0_prompt": "where are the mitochondria located in the sperm", "0_output": [["where are the mitochondria located in the sperm", "Sperm\n\nThe nuclear DNA in sperm cells is haploid, that is, they contribute only one copy of each paternal chromosome pair. Mitochondria in human sperm contain no or very little DNA because mtDNA is degraded while sperm cells are maturing, hence they typically do not contribute any genetic material to their offspring.\nAnatomy\nThe mammalian sperm cell can be divided in 2 parts connected by a neck:\nHead: contains the nucleus with densely coiled chromatin fibers, surrounded anteriorly by a thin, flattened sac called the acrosome, which contains enzymes used for penetrating the female egg. It also contains vacuoles.\nTail: also called the flagellum, is the longest part and capable of wave-like motion that propels sperm for swimming and aids in the penetration of the egg. The tail was formerly thought to move symmetrically in a helical shape.\nNeck: also called connecting piece contains one typical centriole and one atypical centriole such as the proximal centriole-like. The midpiece has a central filamentous core with many mitochondria spiralled around it, used for ATP production for the journey through the female cervix, uterus, and oviducts.\nDuring fertilization, the sperm provides three essential parts to the oocyte: (1) a signalling or activating factor, which causes the metabolically dormant oocyte to activate; (2) the haploid paternal genome; (3) the centriole, which is responsible for forming the centrosome and microtubule system."]], "0_corpus": "wikipedia", "1_conv_id": "ca892373098c4e75a466b2e39ea93fbc", "1_model_name": "text-embedding-3-large", "1_prompt": "where are the mitochondria located in the sperm", "1_output": [["where are the mitochondria located in the sperm", "Mitochondrion\n\nOrganization and distribution Mitochondria (or related structures) are found in all eukaryotes (except the Oxymonad Monocercomonoides). Although commonly depicted as bean-like structures they form a highly dynamic network in the majority of cells where they constantly undergo fission and fusion. The population of all the mitochondria of a given cell constitutes the chondriome. Mitochondria vary in number and location according to cell type. A single mitochondrion is often found in unicellular organisms, while human liver cells have about 1000–2000 mitochondria per cell, making up 1/5 of the cell volume. The mitochondrial content of otherwise similar cells can vary substantially in size and membrane potential, with differences arising from sources including uneven partitioning at cell division, leading to extrinsic differences in ATP levels and downstream cellular processes. The mitochondria can be found nestled between myofibrils of muscle or wrapped around the sperm flagellum. Often, they form a complex 3D branching network inside the cell with the cytoskeleton. The association with the cytoskeleton determines mitochondrial shape, which can affect the function as well: different structures of the mitochondrial network may afford the population a variety of physical, chemical, and signalling advantages or disadvantages. Mitochondria in cells are always distributed along microtubules and the distribution of these organelles is also correlated with the endoplasmic reticulum. Recent evidence suggests that vimentin, one of the components of the cytoskeleton, is also critical to the association with the cytoskeleton."]], "1_corpus": "wikipedia"}
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  {"tstamp": 1724306724.5169, "task_type": "retrieval", "type": "tievote", "models": ["", ""], "ip": "", "0_conv_id": "48ddff149af340b8b1b77849501e74ae", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "Which test was devised to determine whether robots can think?", "0_output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe test was introduced by Turing in his 1950 paper \"Computing Machinery and Intelligence\" while working at the University of Manchester. It opens with the words: \"I propose to consider the question, 'Can machines think? Because \"thinking\" is difficult to define, Turing chooses to \"replace the question by another, which is closely related to it and is expressed in relatively unambiguous words.\" Turing describes the new form of the problem in terms of a three-person game called the \"imitation game\", in which an interrogator asks questions of a man and a woman in another room in order to determine the correct sex of the two players. Turing's new question is: \"Are there imaginable digital computers which would do well in the imitation game?\" This question, Turing believed, was one that could actually be answered. In the remainder of the paper, he argued against all the major objections to the proposition that \"machines can think\".\nSince Turing introduced his test, it has been both highly influential and widely criticized, and has become an important concept in the philosophy of artificial intelligence. Philosopher John Searle would comment on the Turing test in his Chinese room argument, a thought experiment that stipulates that a machine cannot have a \"mind\", \"understanding\", or \"consciousness\", regardless of how intelligently or human-like the program may make the computer behave. Searle criticizes Turing's test and claims it is insufficient to detect the presence of consciousness.\nHistory"]], "0_corpus": "wikipedia", "1_conv_id": "220d56cb8e4047cd8e959bce4c367e49", "1_model_name": "voyage-multilingual-2", "1_prompt": "Which test was devised to determine whether robots can think?", "1_output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe test was introduced by Turing in his 1950 paper \"Computing Machinery and Intelligence\" while working at the University of Manchester. It opens with the words: \"I propose to consider the question, 'Can machines think? Because \"thinking\" is difficult to define, Turing chooses to \"replace the question by another, which is closely related to it and is expressed in relatively unambiguous words.\" Turing describes the new form of the problem in terms of a three-person game called the \"imitation game\", in which an interrogator asks questions of a man and a woman in another room in order to determine the correct sex of the two players. Turing's new question is: \"Are there imaginable digital computers which would do well in the imitation game?\" This question, Turing believed, was one that could actually be answered. In the remainder of the paper, he argued against all the major objections to the proposition that \"machines can think\".\nSince Turing introduced his test, it has been both highly influential and widely criticized, and has become an important concept in the philosophy of artificial intelligence. Philosopher John Searle would comment on the Turing test in his Chinese room argument, a thought experiment that stipulates that a machine cannot have a \"mind\", \"understanding\", or \"consciousness\", regardless of how intelligently or human-like the program may make the computer behave. Searle criticizes Turing's test and claims it is insufficient to detect the presence of consciousness.\nHistory"]], "1_corpus": "wikipedia"}
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  {"tstamp": 1724306855.9375, "task_type": "retrieval", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "e7325c904e1e44d599d3034b945d21b8", "0_model_name": "BM25", "0_prompt": "I am looking for a method to help me scale up my train data set for an embedding model.", "0_output": [["I am looking for a method to help me scale up my train data set for an embedding model.", "Title: Michael E. Fisher - teacher, mentor, colleague and friend: a (very) personal account\n\nAbstract: The only rational way of educating is to be an example. If one cant help it, a warning example. Albert Einstein. I had the good fortune and privilege of having Michael Fisher as my teacher, supervisor, mentor and friend. During my years as a scientist, teacher and supervisor of about one hundred students and post docs I found myself innumerable times realizing that I am following or at least trying to follow Michaels example. These pages are my attempt to convey recollections of my association with Michael, focusing on how he served as an example for me."]], "0_corpus": "arxiv", "1_conv_id": "b262a5f9127747d5bfb2e45803f0d69d", "1_model_name": "voyage-multilingual-2", "1_prompt": "I am looking for a method to help me scale up my train data set for an embedding model.", "1_output": [["I am looking for a method to help me scale up my train data set for an embedding model.", "Title: Unsupervised Morphological Expansion of Small Datasets for Improving Word Embeddings\n\nAbstract: We present a language independent, unsupervised method for building word embeddings using morphological expansion of text. Our model handles the problem of data sparsity and yields improved word embeddings by relying on training word embeddings on artificially generated sentences. We evaluate our method using small sized training sets on eleven test sets for the word similarity task across seven languages. Further, for English, we evaluated the impacts of our approach using a large training set on three standard test sets. Our method improved results across all languages."]], "1_corpus": "arxiv"}
 
 
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  {"tstamp": 1724305189.7513, "task_type": "retrieval", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "87ef9ee35ccb4f37b09fac8f68b2da5e", "0_model_name": "voyage-multilingual-2", "0_prompt": "where are the mitochondria located in the sperm", "0_output": [["where are the mitochondria located in the sperm", "Sperm\n\nThe nuclear DNA in sperm cells is haploid, that is, they contribute only one copy of each paternal chromosome pair. Mitochondria in human sperm contain no or very little DNA because mtDNA is degraded while sperm cells are maturing, hence they typically do not contribute any genetic material to their offspring.\nAnatomy\nThe mammalian sperm cell can be divided in 2 parts connected by a neck:\nHead: contains the nucleus with densely coiled chromatin fibers, surrounded anteriorly by a thin, flattened sac called the acrosome, which contains enzymes used for penetrating the female egg. It also contains vacuoles.\nTail: also called the flagellum, is the longest part and capable of wave-like motion that propels sperm for swimming and aids in the penetration of the egg. The tail was formerly thought to move symmetrically in a helical shape.\nNeck: also called connecting piece contains one typical centriole and one atypical centriole such as the proximal centriole-like. The midpiece has a central filamentous core with many mitochondria spiralled around it, used for ATP production for the journey through the female cervix, uterus, and oviducts.\nDuring fertilization, the sperm provides three essential parts to the oocyte: (1) a signalling or activating factor, which causes the metabolically dormant oocyte to activate; (2) the haploid paternal genome; (3) the centriole, which is responsible for forming the centrosome and microtubule system."]], "0_corpus": "wikipedia", "1_conv_id": "ca892373098c4e75a466b2e39ea93fbc", "1_model_name": "text-embedding-3-large", "1_prompt": "where are the mitochondria located in the sperm", "1_output": [["where are the mitochondria located in the sperm", "Mitochondrion\n\nOrganization and distribution Mitochondria (or related structures) are found in all eukaryotes (except the Oxymonad Monocercomonoides). Although commonly depicted as bean-like structures they form a highly dynamic network in the majority of cells where they constantly undergo fission and fusion. The population of all the mitochondria of a given cell constitutes the chondriome. Mitochondria vary in number and location according to cell type. A single mitochondrion is often found in unicellular organisms, while human liver cells have about 1000–2000 mitochondria per cell, making up 1/5 of the cell volume. The mitochondrial content of otherwise similar cells can vary substantially in size and membrane potential, with differences arising from sources including uneven partitioning at cell division, leading to extrinsic differences in ATP levels and downstream cellular processes. The mitochondria can be found nestled between myofibrils of muscle or wrapped around the sperm flagellum. Often, they form a complex 3D branching network inside the cell with the cytoskeleton. The association with the cytoskeleton determines mitochondrial shape, which can affect the function as well: different structures of the mitochondrial network may afford the population a variety of physical, chemical, and signalling advantages or disadvantages. Mitochondria in cells are always distributed along microtubules and the distribution of these organelles is also correlated with the endoplasmic reticulum. Recent evidence suggests that vimentin, one of the components of the cytoskeleton, is also critical to the association with the cytoskeleton."]], "1_corpus": "wikipedia"}
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  {"tstamp": 1724306724.5169, "task_type": "retrieval", "type": "tievote", "models": ["", ""], "ip": "", "0_conv_id": "48ddff149af340b8b1b77849501e74ae", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "Which test was devised to determine whether robots can think?", "0_output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe test was introduced by Turing in his 1950 paper \"Computing Machinery and Intelligence\" while working at the University of Manchester. It opens with the words: \"I propose to consider the question, 'Can machines think? Because \"thinking\" is difficult to define, Turing chooses to \"replace the question by another, which is closely related to it and is expressed in relatively unambiguous words.\" Turing describes the new form of the problem in terms of a three-person game called the \"imitation game\", in which an interrogator asks questions of a man and a woman in another room in order to determine the correct sex of the two players. Turing's new question is: \"Are there imaginable digital computers which would do well in the imitation game?\" This question, Turing believed, was one that could actually be answered. In the remainder of the paper, he argued against all the major objections to the proposition that \"machines can think\".\nSince Turing introduced his test, it has been both highly influential and widely criticized, and has become an important concept in the philosophy of artificial intelligence. Philosopher John Searle would comment on the Turing test in his Chinese room argument, a thought experiment that stipulates that a machine cannot have a \"mind\", \"understanding\", or \"consciousness\", regardless of how intelligently or human-like the program may make the computer behave. Searle criticizes Turing's test and claims it is insufficient to detect the presence of consciousness.\nHistory"]], "0_corpus": "wikipedia", "1_conv_id": "220d56cb8e4047cd8e959bce4c367e49", "1_model_name": "voyage-multilingual-2", "1_prompt": "Which test was devised to determine whether robots can think?", "1_output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe test was introduced by Turing in his 1950 paper \"Computing Machinery and Intelligence\" while working at the University of Manchester. It opens with the words: \"I propose to consider the question, 'Can machines think? Because \"thinking\" is difficult to define, Turing chooses to \"replace the question by another, which is closely related to it and is expressed in relatively unambiguous words.\" Turing describes the new form of the problem in terms of a three-person game called the \"imitation game\", in which an interrogator asks questions of a man and a woman in another room in order to determine the correct sex of the two players. Turing's new question is: \"Are there imaginable digital computers which would do well in the imitation game?\" This question, Turing believed, was one that could actually be answered. In the remainder of the paper, he argued against all the major objections to the proposition that \"machines can think\".\nSince Turing introduced his test, it has been both highly influential and widely criticized, and has become an important concept in the philosophy of artificial intelligence. Philosopher John Searle would comment on the Turing test in his Chinese room argument, a thought experiment that stipulates that a machine cannot have a \"mind\", \"understanding\", or \"consciousness\", regardless of how intelligently or human-like the program may make the computer behave. Searle criticizes Turing's test and claims it is insufficient to detect the presence of consciousness.\nHistory"]], "1_corpus": "wikipedia"}
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  {"tstamp": 1724306855.9375, "task_type": "retrieval", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "e7325c904e1e44d599d3034b945d21b8", "0_model_name": "BM25", "0_prompt": "I am looking for a method to help me scale up my train data set for an embedding model.", "0_output": [["I am looking for a method to help me scale up my train data set for an embedding model.", "Title: Michael E. Fisher - teacher, mentor, colleague and friend: a (very) personal account\n\nAbstract: The only rational way of educating is to be an example. If one cant help it, a warning example. Albert Einstein. I had the good fortune and privilege of having Michael Fisher as my teacher, supervisor, mentor and friend. During my years as a scientist, teacher and supervisor of about one hundred students and post docs I found myself innumerable times realizing that I am following or at least trying to follow Michaels example. These pages are my attempt to convey recollections of my association with Michael, focusing on how he served as an example for me."]], "0_corpus": "arxiv", "1_conv_id": "b262a5f9127747d5bfb2e45803f0d69d", "1_model_name": "voyage-multilingual-2", "1_prompt": "I am looking for a method to help me scale up my train data set for an embedding model.", "1_output": [["I am looking for a method to help me scale up my train data set for an embedding model.", "Title: Unsupervised Morphological Expansion of Small Datasets for Improving Word Embeddings\n\nAbstract: We present a language independent, unsupervised method for building word embeddings using morphological expansion of text. Our model handles the problem of data sparsity and yields improved word embeddings by relying on training word embeddings on artificially generated sentences. We evaluate our method using small sized training sets on eleven test sets for the word similarity task across seven languages. Further, for English, we evaluated the impacts of our approach using a large training set on three standard test sets. Our method improved results across all languages."]], "1_corpus": "arxiv"}
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data/retrieval_individual-2cea24b1-39e9-480a-ba22-c617ea05c1fe.jsonl CHANGED
@@ -287,3 +287,13 @@
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  {"tstamp": 1724309012.4053, "task_type": "retrieval", "type": "chat", "model": "BM25", "gen_params": {}, "start": 1724309009.9909, "finish": 1724309012.4053, "ip": "", "conv_id": "8a8a9f6cd2af4c4a8aa40ce44328a9f2", "model_name": "BM25", "prompt": "Tell me about golden axe", "output": [["Tell me about golden axe", "Golden Axe\n\nSome features were returned to the title that had been cut in previous sequels. Golden Axe III brought back the thieves from the original game, rather than the mages from Golden Axe II. Also, extra lives could be gained by freeing prisoners scattered throughout the levels. The magic system was returned to the original version where all pots are used at the same time, as opposed to the improved system in Golden Axe II that allowed the player to only use as many spellbooks as they wanted.\nCritics applauded Sega's decision not to release Golden Axe III in North America, speculating that the game's drab graphics and generally mediocre quality would have damaged the Sega Genesis's reputation.\nGolden Axe: Beast Rider\nGolden Axe: Beast Rider features the return of Tyris Flare, the female amazon warrior from the first installments of the series. Golden Axe: Beast Rider was released in October 2008.\nUntitled game\nSega announced a new Golden Axe game at The Game Awards 2023 as part of an initiative to revive many of its dormant franchises.\nSpin-offs\nGolden Axe Warrior\nThis Master System title tells another epic tale about the Golden Axe. It is an action-adventure game similar to The Legend of Zelda. The storyline continues the theme of the original Golden Axe games. The game's unit of currency is horns, and it is to be imagined that the hero cut these off of the enemies he killed.\nAx Battler: A Legend of Golden Axe"]], "corpus": "wikipedia"}
 
 
 
 
 
 
 
 
 
 
 
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289
  {"tstamp": 1724309012.4053, "task_type": "retrieval", "type": "chat", "model": "BM25", "gen_params": {}, "start": 1724309009.9909, "finish": 1724309012.4053, "ip": "", "conv_id": "8a8a9f6cd2af4c4a8aa40ce44328a9f2", "model_name": "BM25", "prompt": "Tell me about golden axe", "output": [["Tell me about golden axe", "Golden Axe\n\nSome features were returned to the title that had been cut in previous sequels. Golden Axe III brought back the thieves from the original game, rather than the mages from Golden Axe II. Also, extra lives could be gained by freeing prisoners scattered throughout the levels. The magic system was returned to the original version where all pots are used at the same time, as opposed to the improved system in Golden Axe II that allowed the player to only use as many spellbooks as they wanted.\nCritics applauded Sega's decision not to release Golden Axe III in North America, speculating that the game's drab graphics and generally mediocre quality would have damaged the Sega Genesis's reputation.\nGolden Axe: Beast Rider\nGolden Axe: Beast Rider features the return of Tyris Flare, the female amazon warrior from the first installments of the series. Golden Axe: Beast Rider was released in October 2008.\nUntitled game\nSega announced a new Golden Axe game at The Game Awards 2023 as part of an initiative to revive many of its dormant franchises.\nSpin-offs\nGolden Axe Warrior\nThis Master System title tells another epic tale about the Golden Axe. It is an action-adventure game similar to The Legend of Zelda. The storyline continues the theme of the original Golden Axe games. The game's unit of currency is horns, and it is to be imagined that the hero cut these off of the enemies he killed.\nAx Battler: A Legend of Golden Axe"]], "corpus": "wikipedia"}
290
+ {"tstamp": 1724309222.5305, "task_type": "retrieval", "type": "chat", "model": "GritLM/GritLM-7B", "gen_params": {}, "start": 1724309222.3552, "finish": 1724309222.5305, "ip": "", "conv_id": "c1f3bba0859a4f24b06e79fce9391de6", "model_name": "GritLM/GritLM-7B", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
291
+ {"tstamp": 1724309222.5305, "task_type": "retrieval", "type": "chat", "model": "BAAI/bge-large-en-v1.5", "gen_params": {}, "start": 1724309222.3552, "finish": 1724309222.5305, "ip": "", "conv_id": "ab83693b8d074290b897fc1cf4649167", "model_name": "BAAI/bge-large-en-v1.5", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
292
+ {"tstamp": 1724309314.6236, "task_type": "retrieval", "type": "chat", "model": "GritLM/GritLM-7B", "gen_params": {}, "start": 1724309314.2035, "finish": 1724309314.6236, "ip": "", "conv_id": "a57d628fd0604201bcb74f3cb936960a", "model_name": "GritLM/GritLM-7B", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
293
+ {"tstamp": 1724309314.6236, "task_type": "retrieval", "type": "chat", "model": "voyage-multilingual-2", "gen_params": {}, "start": 1724309314.2035, "finish": 1724309314.6236, "ip": "", "conv_id": "1b0e7fe4e5af411ca82540eb2b39db63", "model_name": "voyage-multilingual-2", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nGilius Thunderhead is a bearded dwarf who (at least in the arcade version) actually commands the Golden Axe. He wears a green tunic, leather boots and a horned helmet. He seeks revenge in Golden Axe after his brother is murdered by Death Adder's forces, returning again to defeat Dark Guld in Golden Axe II. In Golden Axe III, Gilius is the only character from the previous games to appear, though he is not playable, he starts each of the characters off on their quest at the game's beginning. When Death Adder returns from the dead in Golden Axe: The Revenge of Death Adder, Gilius rides on the back of playable character Goah throughout the game, and sacrifices his life at game's end to vanquish Death Adder once and for all. Gilius is granted the least powerful spells in the game, but has the best striking range in battle. Gillius is a recurring playable character in the Sega SuperStars series.\nDeath Adder is a tyrannical giant who wears a full iron helmet, pointed spaulders, and wields an enormous double axe. In addition to his brutal strength and speed while attacking, he can also cast magical spells. With his army, he enslaves the kingdom of Golden Axe and kidnaps its royal family. After dispatching his minions, Adder is finally killed by the game's three heroes, but is resurrected for Golden Axe: The Revenge of Death Adder. Here, he survives an initial attempt on his life but perishes due to the self-sacrifice of Gilius Thunderhead. Death Adder reappears many years later in Golden Axe: The Duel, where he is a playable character, and the penultimate boss. In 2010, IGN ranked Death Adder 83rd in \"Top 100 Videogames Villains\"."]], "corpus": "wikipedia"}
294
+ {"tstamp": 1724309340.9154, "task_type": "retrieval", "type": "chat", "model": "GritLM/GritLM-7B", "gen_params": {}, "start": 1724309340.6191, "finish": 1724309340.9154, "ip": "", "conv_id": "b53f3cffb47f40e487f4cd380d7646f0", "model_name": "GritLM/GritLM-7B", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
295
+ {"tstamp": 1724309340.9154, "task_type": "retrieval", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1724309340.6191, "finish": 1724309340.9154, "ip": "", "conv_id": "7238b0abf46a418db32b47f3bd9237d8", "model_name": "Salesforce/SFR-Embedding-2_R", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
296
+ {"tstamp": 1724309361.2383, "task_type": "retrieval", "type": "chat", "model": "GritLM/GritLM-7B", "gen_params": {}, "start": 1724309360.9728, "finish": 1724309361.2383, "ip": "", "conv_id": "972c621d77fd48beb67f91e87e0e8c45", "model_name": "GritLM/GritLM-7B", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
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+ {"tstamp": 1724309361.2383, "task_type": "retrieval", "type": "chat", "model": "Alibaba-NLP/gte-Qwen2-7B-instruct", "gen_params": {}, "start": 1724309360.9728, "finish": 1724309361.2383, "ip": "", "conv_id": "40308e81ae7f41268549a441206189a7", "model_name": "Alibaba-NLP/gte-Qwen2-7B-instruct", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
298
+ {"tstamp": 1724309391.7653, "task_type": "retrieval", "type": "chat", "model": "GritLM/GritLM-7B", "gen_params": {}, "start": 1724309389.5917, "finish": 1724309391.7653, "ip": "", "conv_id": "94df8328043d42978a5ef2b2d9e7980f", "model_name": "GritLM/GritLM-7B", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "corpus": "wikipedia"}
299
+ {"tstamp": 1724309391.7653, "task_type": "retrieval", "type": "chat", "model": "mixedbread-ai/mxbai-embed-large-v1", "gen_params": {}, "start": 1724309389.5917, "finish": 1724309391.7653, "ip": "", "conv_id": "4fce4c0297eb441d88f176d31826e8d4", "model_name": "mixedbread-ai/mxbai-embed-large-v1", "prompt": "tell me about golden axe", "output": [["tell me about golden axe", "Golden Axe (video game)\n\nPlot The game takes place in the fictional land of Yuria, a Conan the Barbarian-style high fantasy medieval world. An evil entity known as Death Adder has captured the King and his daughter, and holds them captive in their castle. He also finds the Golden Axe, the magical emblem of Yuria, and threatens to destroy both the axe and the royal family unless the people of Yuria accept him as their ruler. Three warriors set out on a quest to rescue Yuria and avenge their losses at the hands of Death Adder. The first is a battle axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding Amazon, Tyris Flare, whose parents were both killed by Death Adder.\nThe warriors rescue the inhabitants of the ransacked Turtle Village, which turns out to be situated on the shell of a giant turtle. The turtle takes the characters across the sea, and they then fly to the castle itself on the back of a giant eagle. Once at the castle they defeat Death Adder, who is wielding the Golden Axe, and save the land. In the Mega Drive/Genesis and PC versions, and also in other ports, the characters also battle Death Adder's mentor, Death Bringer, as the true final boss. After the final battle, the warriors receive a magical golden axe that imbues the player with immortality.\nThe arcade release of the game concludes with a fourth wall-breaking end sequence with some children playing Golden Axe at an arcade. The arcade game breaks, and the characters from within the game flood into the \"real world\", with the children being chased by the enemies, with the warriors in hot pursuit."]], "corpus": "wikipedia"}
data/retrieval_side_by_side-2cea24b1-39e9-480a-ba22-c617ea05c1fe.jsonl CHANGED
@@ -7,3 +7,4 @@
7
  {"tstamp": 1724176423.1867, "task_type": "retrieval", "type": "leftvote", "models": ["GritLM/GritLM-7B", "BAAI/bge-large-en-v1.5"], "ip": "", "0_conv_id": "bc8fc3f940864b2a98d592bdf0823d0e", "0_model_name": "GritLM/GritLM-7B", "0_prompt": "is there horse riding in the commonwealth games", "0_output": [["is there horse riding in the commonwealth games", "2022 Commonwealth Games\n\nThe charter also establishes the list of optional sports and disciplines that can be chosen by the organisation of each edition: archery (recurve), basketball (3x3 or 5x5), beach volleyball, cycling (mountain bike and track), rhythmic gymnastics, and shooting (clay target, full bore, small bore and pistol). This same rule also establishes that the following events for athletes with disabilities are optional: wheelchair basketball (3x3), para track-cycling, para-table tennis and para-triathlon. Including compulsory and optional sports (disciplines), there shall be no more than 4 team sports on the programme of a Commonwealth Games. If basketball (3x3) is selected from the pool of optional sports, basketball (wheelchair para 3x3) becomes an obligatory event (or vice versa), in which case the sport of basketball shall be considered as one team sport. In cases when cricket is selected from the pool of optional sports, wheelchair basketball also becomes a part of the programme and can be an exception to the 4 team sports limit. Respecting local demands, an extra sport or some extra events can be included in this list, but they have to be approved by the Commonwealth Games Federation two years before that edition is held. The current rules also determine gender parity, whereby men and women have an equal (or broadly equal) share of events.\nInput to list of disciplines\nOn 22 December 2017, the BBC reported that the organisers of the games were in talks with the International Cricket Council (ICC) about the inclusion of women's cricket. In November 2018, the ICC confirmed that they have submitted a bid to include women's cricket in the Games. The bid was made in partnership with the England and Wales Cricket Board (ECB).\nIt was also reported that shooting was likely to be excluded from the games citing a lack of facilities around Birmingham. Shooting has been included at every Commonwealth Games since Christchurch 1974. In January 2018, the dropping of shooting from the games programme was confirmed by the then CEO of the CGF David Grevemberg. In December 2018, The International Shooting Sport Federation (ISSF) delegation including President of ISSF Vladimir Lisin and CEO of British Shooting (BS) Hamish McInnes visited Birmingham and discussed with the Birmingham organising committee to add shooting in the 2022 Commonwealth Games."]], "0_corpus": "wikipedia", "1_conv_id": "4cdf0352fff94d5eb86feff0b8a48470", "1_model_name": "BAAI/bge-large-en-v1.5", "1_prompt": "is there horse riding in the commonwealth games", "1_output": [["is there horse riding in the commonwealth games", "Equestrian events at the 2024 Summer Olympics\n\nThe equestrian events at the 2024 Summer Olympics in Paris are scheduled to run from 27 July to 6 August at the Palace of Versailles, featuring 200 riders across three disciplines for both individual and team competitions, namely dressage, eventing, and jumping."]], "1_corpus": "wikipedia"}
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  {"tstamp": 1724187262.2859, "task_type": "retrieval", "type": "tievote", "models": ["sentence-transformers/all-MiniLM-L6-v2", "text-embedding-3-large"], "ip": "", "0_conv_id": "60d0a8c3992d4d0587d5130da30358c2", "0_model_name": "nomic-ai/nomic-embed-text-v1.5", "0_prompt": "who sang the song i wanna be sedated", "0_output": [["who sang the song i wanna be sedated", "I Wanna Be Sedated\n\n\"I Wanna Be Sedated\" is a song by American punk rock band Ramones, originally released on the band's fourth studio album, Road to Ruin (1978), in September 1978. The B-side of the UK single \"She's the One\" was released on September 21, 1978. The song was later released as a single in the Netherlands in 1979, and in the U.S. in 1980 by RSO Records from the Times Square soundtrack album. It has since remained one of the band's best known songs."]], "0_corpus": "wikipedia", "1_conv_id": "ef75907373cc4770aa1226b4b006d434", "1_model_name": "text-embedding-3-large", "1_prompt": "who sang the song i wanna be sedated", "1_output": [["who sang the song i wanna be sedated", "I Wanna Be Sedated\n\n\"I Wanna Be Sedated\" is a song by American punk rock band Ramones, originally released on the band's fourth studio album, Road to Ruin (1978), in September 1978. The B-side of the UK single \"She's the One\" was released on September 21, 1978. The song was later released as a single in the Netherlands in 1979, and in the U.S. in 1980 by RSO Records from the Times Square soundtrack album. It has since remained one of the band's best known songs."]], "1_corpus": "wikipedia"}
9
  {"tstamp": 1724187309.0459, "task_type": "retrieval", "type": "tievote", "models": ["nomic-ai/nomic-embed-text-v1.5", "text-embedding-3-large"], "ip": "", "0_conv_id": "eb78d335ae7b444ba7efc4eeb895a293", "0_model_name": "nomic-ai/nomic-embed-text-v1.5", "0_prompt": "I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "0_output": [["I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "Title: MTEB: Massive Text Embedding Benchmark\n\nAbstract: Text embeddings are commonly evaluated on a small set of datasets from a single task not covering their possible applications to other tasks. It is unclear whether state-of-the-art embeddings on semantic textual similarity (STS) can be equally well applied to other tasks like clustering or reranking. This makes progress in the field difficult to track, as various models are constantly being proposed without proper evaluation. To solve this problem, we introduce the Massive Text Embedding Benchmark (MTEB). MTEB spans 8 embedding tasks covering a total of 58 datasets and 112 languages. Through the benchmarking of 33 models on MTEB, we establish the most comprehensive benchmark of text embeddings to date. We find that no particular text embedding method dominates across all tasks. This suggests that the field has yet to converge on a universal text embedding method and scale it up sufficiently to provide state-of-the-art results on all embedding tasks. MTEB comes with open-source code and a public leaderboard at https://github.com/embeddings-benchmark/mteb."]], "0_corpus": "arxiv", "1_conv_id": "e67a54895bd2417da9741be69bfe06bb", "1_model_name": "text-embedding-3-large", "1_prompt": "I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "1_output": [["I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "Title: MTEB: Massive Text Embedding Benchmark\n\nAbstract: Text embeddings are commonly evaluated on a small set of datasets from a single task not covering their possible applications to other tasks. It is unclear whether state-of-the-art embeddings on semantic textual similarity (STS) can be equally well applied to other tasks like clustering or reranking. This makes progress in the field difficult to track, as various models are constantly being proposed without proper evaluation. To solve this problem, we introduce the Massive Text Embedding Benchmark (MTEB). MTEB spans 8 embedding tasks covering a total of 58 datasets and 112 languages. Through the benchmarking of 33 models on MTEB, we establish the most comprehensive benchmark of text embeddings to date. We find that no particular text embedding method dominates across all tasks. This suggests that the field has yet to converge on a universal text embedding method and scale it up sufficiently to provide state-of-the-art results on all embedding tasks. MTEB comes with open-source code and a public leaderboard at https://github.com/embeddings-benchmark/mteb."]], "1_corpus": "arxiv"}
 
 
7
  {"tstamp": 1724176423.1867, "task_type": "retrieval", "type": "leftvote", "models": ["GritLM/GritLM-7B", "BAAI/bge-large-en-v1.5"], "ip": "", "0_conv_id": "bc8fc3f940864b2a98d592bdf0823d0e", "0_model_name": "GritLM/GritLM-7B", "0_prompt": "is there horse riding in the commonwealth games", "0_output": [["is there horse riding in the commonwealth games", "2022 Commonwealth Games\n\nThe charter also establishes the list of optional sports and disciplines that can be chosen by the organisation of each edition: archery (recurve), basketball (3x3 or 5x5), beach volleyball, cycling (mountain bike and track), rhythmic gymnastics, and shooting (clay target, full bore, small bore and pistol). This same rule also establishes that the following events for athletes with disabilities are optional: wheelchair basketball (3x3), para track-cycling, para-table tennis and para-triathlon. Including compulsory and optional sports (disciplines), there shall be no more than 4 team sports on the programme of a Commonwealth Games. If basketball (3x3) is selected from the pool of optional sports, basketball (wheelchair para 3x3) becomes an obligatory event (or vice versa), in which case the sport of basketball shall be considered as one team sport. In cases when cricket is selected from the pool of optional sports, wheelchair basketball also becomes a part of the programme and can be an exception to the 4 team sports limit. Respecting local demands, an extra sport or some extra events can be included in this list, but they have to be approved by the Commonwealth Games Federation two years before that edition is held. The current rules also determine gender parity, whereby men and women have an equal (or broadly equal) share of events.\nInput to list of disciplines\nOn 22 December 2017, the BBC reported that the organisers of the games were in talks with the International Cricket Council (ICC) about the inclusion of women's cricket. In November 2018, the ICC confirmed that they have submitted a bid to include women's cricket in the Games. The bid was made in partnership with the England and Wales Cricket Board (ECB).\nIt was also reported that shooting was likely to be excluded from the games citing a lack of facilities around Birmingham. Shooting has been included at every Commonwealth Games since Christchurch 1974. In January 2018, the dropping of shooting from the games programme was confirmed by the then CEO of the CGF David Grevemberg. In December 2018, The International Shooting Sport Federation (ISSF) delegation including President of ISSF Vladimir Lisin and CEO of British Shooting (BS) Hamish McInnes visited Birmingham and discussed with the Birmingham organising committee to add shooting in the 2022 Commonwealth Games."]], "0_corpus": "wikipedia", "1_conv_id": "4cdf0352fff94d5eb86feff0b8a48470", "1_model_name": "BAAI/bge-large-en-v1.5", "1_prompt": "is there horse riding in the commonwealth games", "1_output": [["is there horse riding in the commonwealth games", "Equestrian events at the 2024 Summer Olympics\n\nThe equestrian events at the 2024 Summer Olympics in Paris are scheduled to run from 27 July to 6 August at the Palace of Versailles, featuring 200 riders across three disciplines for both individual and team competitions, namely dressage, eventing, and jumping."]], "1_corpus": "wikipedia"}
8
  {"tstamp": 1724187262.2859, "task_type": "retrieval", "type": "tievote", "models": ["sentence-transformers/all-MiniLM-L6-v2", "text-embedding-3-large"], "ip": "", "0_conv_id": "60d0a8c3992d4d0587d5130da30358c2", "0_model_name": "nomic-ai/nomic-embed-text-v1.5", "0_prompt": "who sang the song i wanna be sedated", "0_output": [["who sang the song i wanna be sedated", "I Wanna Be Sedated\n\n\"I Wanna Be Sedated\" is a song by American punk rock band Ramones, originally released on the band's fourth studio album, Road to Ruin (1978), in September 1978. The B-side of the UK single \"She's the One\" was released on September 21, 1978. The song was later released as a single in the Netherlands in 1979, and in the U.S. in 1980 by RSO Records from the Times Square soundtrack album. It has since remained one of the band's best known songs."]], "0_corpus": "wikipedia", "1_conv_id": "ef75907373cc4770aa1226b4b006d434", "1_model_name": "text-embedding-3-large", "1_prompt": "who sang the song i wanna be sedated", "1_output": [["who sang the song i wanna be sedated", "I Wanna Be Sedated\n\n\"I Wanna Be Sedated\" is a song by American punk rock band Ramones, originally released on the band's fourth studio album, Road to Ruin (1978), in September 1978. The B-side of the UK single \"She's the One\" was released on September 21, 1978. The song was later released as a single in the Netherlands in 1979, and in the U.S. in 1980 by RSO Records from the Times Square soundtrack album. It has since remained one of the band's best known songs."]], "1_corpus": "wikipedia"}
9
  {"tstamp": 1724187309.0459, "task_type": "retrieval", "type": "tievote", "models": ["nomic-ai/nomic-embed-text-v1.5", "text-embedding-3-large"], "ip": "", "0_conv_id": "eb78d335ae7b444ba7efc4eeb895a293", "0_model_name": "nomic-ai/nomic-embed-text-v1.5", "0_prompt": "I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "0_output": [["I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "Title: MTEB: Massive Text Embedding Benchmark\n\nAbstract: Text embeddings are commonly evaluated on a small set of datasets from a single task not covering their possible applications to other tasks. It is unclear whether state-of-the-art embeddings on semantic textual similarity (STS) can be equally well applied to other tasks like clustering or reranking. This makes progress in the field difficult to track, as various models are constantly being proposed without proper evaluation. To solve this problem, we introduce the Massive Text Embedding Benchmark (MTEB). MTEB spans 8 embedding tasks covering a total of 58 datasets and 112 languages. Through the benchmarking of 33 models on MTEB, we establish the most comprehensive benchmark of text embeddings to date. We find that no particular text embedding method dominates across all tasks. This suggests that the field has yet to converge on a universal text embedding method and scale it up sufficiently to provide state-of-the-art results on all embedding tasks. MTEB comes with open-source code and a public leaderboard at https://github.com/embeddings-benchmark/mteb."]], "0_corpus": "arxiv", "1_conv_id": "e67a54895bd2417da9741be69bfe06bb", "1_model_name": "text-embedding-3-large", "1_prompt": "I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "1_output": [["I am searching for a good and large-scale benchmark for testing the performance of text embeddings.", "Title: MTEB: Massive Text Embedding Benchmark\n\nAbstract: Text embeddings are commonly evaluated on a small set of datasets from a single task not covering their possible applications to other tasks. It is unclear whether state-of-the-art embeddings on semantic textual similarity (STS) can be equally well applied to other tasks like clustering or reranking. This makes progress in the field difficult to track, as various models are constantly being proposed without proper evaluation. To solve this problem, we introduce the Massive Text Embedding Benchmark (MTEB). MTEB spans 8 embedding tasks covering a total of 58 datasets and 112 languages. Through the benchmarking of 33 models on MTEB, we establish the most comprehensive benchmark of text embeddings to date. We find that no particular text embedding method dominates across all tasks. This suggests that the field has yet to converge on a universal text embedding method and scale it up sufficiently to provide state-of-the-art results on all embedding tasks. MTEB comes with open-source code and a public leaderboard at https://github.com/embeddings-benchmark/mteb."]], "1_corpus": "arxiv"}
10
+ {"tstamp": 1724309232.6233, "task_type": "retrieval", "type": "tievote", "models": ["GritLM/GritLM-7B", "BAAI/bge-large-en-v1.5"], "ip": "", "0_conv_id": "c1f3bba0859a4f24b06e79fce9391de6", "0_model_name": "GritLM/GritLM-7B", "0_prompt": "tell me about golden axe", "0_output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "0_corpus": "wikipedia", "1_conv_id": "ab83693b8d074290b897fc1cf4649167", "1_model_name": "BAAI/bge-large-en-v1.5", "1_prompt": "tell me about golden axe", "1_output": [["tell me about golden axe", "Golden Axe\n\nis a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.\nMain series\nGolden Axe\nGolden Axe is a side-scrolling arcade beat 'em up game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast. The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. Several ports of the game were created, most notably for the Mega Drive/Genesis and Master System. Several sequels followed.\nThe game focuses on three heroes. One of them is a battle-axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were killed by Death Adder."]], "1_corpus": "wikipedia"}